Configuration - Key Based

MKNet allows developers to set up remotely managed configuration settings. This can be used to control user's game experience without updating the client.

There are two ways the configuration can be set up - based on application version or a keyword.

Here is an example of key-based configuration.

Configuration

To get the configuration from the game client, simple make a call to GET/Configuration with configKey as a query parameter.

If configKey is present on the request, app version in the request header will be ignored and the config with the requested key will be returned.

If no configuration for the provided key is available, 404 response will be sent.

Sample Code #

var mknetResponse = await MKNetAPI.ConfigurationController.GetAsync("FaqPageUrl");

Related API Endpoints #

Loading API spec...